Importing Clip Studio Paint .sut files¶
Clip Studio Paint (CSP) brushes export as .sut. The Designer
imports them through the same File > Import > Brush File… flow as
.abr. CSP's brush model is more sophisticated than Photoshop's,
so the mapping is closer to one-to-one.
Import¶
File > Import > Brush File… and pick a .sut. Drag-drop also
works. Imported presets appear under Imported (.sut) in the
Brush Library.
How CSP brushes map¶
| CSP concept | Maps to |
|---|---|
| Tip shape | Round Stamp (geometric) or Pattern (image) |
| Sub tool detail > Brush tip > Hardness | Round Stamp hardness |
| Stroke > Spacing | spacing parameter |
| Anti-aliasing | Internal aa setting; off → Round Stamp pixel mode |
| Stabilization | smoothing parameter |
| Pressure curve | Direct port to the pressure → size curve |
| Tilt influence | Bound to tilt → angle (Bristle / Pattern engines) |
| Texture | Texture engine + captured texture |
| Watercolor edge | Wet Mix engine with edge bleed parameter |
| Mixing brush | Wet Mix engine wet_paint-on |
| Continuous spray | Repeated stamping with random scatter |
CSP versions¶
Tested with CSP 1.10 - 4.x. CSP's .sut format has been stable
across major versions; older files import without warnings.
Per-bristle data¶
CSP exports per-bristle brush data for some advanced presets. The Designer's Bristle engine accepts these for fidelity:
- Bristle count (1 - 64).
- Bristle gap (0 - 1, fraction of brush radius).
- Bristle randomness (0 - 1).
When the source .sut carries these, they import directly into the
Bristle engine. When it does not (which is most "Pen" presets), the
brush imports as Round Stamp.
Vector vs raster brushes¶
CSP has two brush categories. Both import:
- Raster brushes (the majority): import to one of the six engines by the mapping table above.
- Vector brushes: import as Round Stamp with the path stored as a stylistic vector hint. The Designer paints rasterized output by default; turning on Vector mode in the resulting preset's Properties pane re-enables vector-style stroke output.
What does not import¶
- CSP's pressure curves with non-monotonic shapes: the Designer
requires monotonic
pressure → sizecurves. Imports clamp any non-monotonic curve to its monotonic envelope. - Sub-tool groups: CSP groups several brushes under one tool
for easy switching. Each sub-tool becomes a separate
.elybrushpreset; the group structure is lost. - Touch-only gestures: CSP can bind two-finger gestures to a specific sub-tool. The Designer's gesture system is configured in Touch and dynamics, so these bindings are ignored during import.
Per-locale brush names¶
CSP supports brush names in multiple languages. The Designer picks the name in the order of: your system locale → English → first- defined locale. To switch later, right-click the preset in the Library > Localize Name and pick from the available languages.
Bulk import¶
Drop a folder of .sut files onto the canvas to import the whole
set in one go. The importer presents a confirmation dialog
listing what it found.
For very large sets (>200 brushes), the Library auto-creates a tag matching the original folder name, so the imported set stays together visually.
Sharing¶
Like .abr imports, every CSP brush becomes a regular .elybrush
file in your user brushes folder. Share
the .elybrush files directly: recipients do not need Clip Studio
Paint.
Reverse-engineering note¶
CSP's .sut format is undocumented but stable. The Designer's
importer matches the reverse-engineered structure published by the
open-source community (the same approach used by Krita, Aseprite,
and others). When CSP ships a new version we verify the format
within ~2 weeks and ship a Designer update if anything moved.